Bellis Perennis
By Alice Rendell, Debbie Stephens, Paul Seaman and David Prior.
Bellis Perennis is the award winning game that we made in under 48 hours for the X48 game camp in March 2009. The idea is to knock the seeds with the wind to the correct place to grow. My main contribution to the game was Concept Design, Audio and Project Management.



More information about X48 and Bellis Perennis (including a demo video and a downloadable version of the game) can be found at:
http://www.x48gamecamp.com/games/bellisperennis